2D Digital Art II – Game Design Project: Art

This post contains concept art for the game. All of the pieces are rough; I was trying to get out ideas first and foremost.

Rough concept sketches for Zephyr “Zeph” Selkis and her camera

Rough design for Zeph

Rough possible designs for Zeph’s ship, Cirrus (ignore the dark/red band; scanning issue)

Rough design for Oswald “Oz” Samuel Smythe

Quick drawing of the Coast (shown in a previous post, but larger here)

And thus ends the final post of the 2D Digital Art II – Game Design Project. I hope you enjoyed it.

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